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Hexen (DOS) – Dark Fantasy and Innovation in the FPS Genre

In 1995, Raven Software and id Software unleashed Hexen: Beyond Heretic, the spiritual successor to Heretic. While it used the same core technology that powered DOOM and Heretic, Hexen pushed the boundaries of first-person shooters by introducing character classes, hub-based levels, and deeper puzzles. It wasn't just another shooter—it was a bold experiment that carved out its place in gaming history.

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