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Streets of Rage 3 (Sega Mega Drive) – The Final Fight for the City

Games | 18 October 2025
By 1994, the Streets of Rage series had already become a cornerstone of Sega's 16-bit legacy. With Streets of Rage 3, Sega AM7 and Ancient set out to deliver the most ambitious entry yet — faster, harder, and darker. It wasn't just another sequel; it was the grand finale of Sega's legendary beat 'em up trilogy.

Streets of Rage 2 (Sega Mega Drive) – The King of 16-Bit Brawlers

Games | 18 October 2025
When Streets of Rage 2 arrived on the Sega Mega Drive in 1992, it wasn't just a sequel — it was a statement. Building upon the foundation of the original, SEGA AM7 and Ancient delivered a follow-up that improved every aspect of the formula: richer graphics, smoother animations, expanded move sets, and one of the most unforgettable soundtracks ever produced for a 16-bit console.

Streets of Rage (Sega Mega Drive) – Cleaning Up the City, One Punch at a Time

Games | 18 October 2025
In 1991, Streets of Rage hit the Sega Mega Drive (known as Genesis in North America) and instantly became one of the console's defining titles. Developed by SEGA AM7, this side-scrolling beat 'em up was Sega's answer to Final Fight — and it did more than compete. It built a franchise that would define urban brawlers for a generation.

Super Mario Kart (SNES) – The Race That Started It All

Games | 18 October 2025
Before Mario Kart 8 Deluxe, before drifting in HD and online tournaments, there was Super Mario Kart — the 1992 Super Nintendo classic that started one of gaming's most beloved franchises. Developed by Nintendo EAD, this colorful racer took familiar faces from the Mushroom Kingdom and dropped them into high-speed battles that mixed skill, chaos, and laughter in perfect measure.

Mario Golf (N64) – Tee Off in the Mushroom Kingdom

Games | 13 October 2025
When Mario Golf launched for the Nintendo 64 in 1999, it redefined what a sports game could be — turning a traditionally quiet, realistic genre into a fun, colorful, and surprisingly deep experience. Developed by Camelot Software Planning, Mario Golf (N64) blended precision gameplay with Nintendo's trademark personality, delivering one of the most approachable yet satisfying golf simulations of its time.

Jurassic Park III: Park Builder (GBA) – Build, Manage, and Survive the Ultimate Dinosaur Park

Games | 13 October 2025
In 2001, while Jurassic Park III: Island Attack was thrilling handheld gamers with survival gameplay, Jurassic Park III: Park Builder offered something entirely different — a chance to take control of the chaos instead of running from it. Developed by Blue Tongue Entertainment, this Game Boy Advance title transformed the franchise into a strategic management simulation that let players design, construct, and operate their very own dinosaur park.

Jurassic Park III: Island Attack (GBA) – Escape from Isla Sorna

Games | 13 October 2025
When Jurassic Park III: Island Attack arrived on the Game Boy Advance in 2001, it brought the intensity of the film's survival story into a handheld experience that tested both reflexes and resourcefulness. Developed by Torus Games and published by Universal Interactive, this portable adaptation turned the blockbuster chaos of Jurassic Park III into a fast-paced, top-down adventure built around one goal — survive Isla Sorna.

Jurassic Park Part 2: The Chaos Continues (SNES) – The Hunt Returns

Games | 13 October 2025
In 1994, a year after the success of the original Jurassic Park (SNES), Ocean Software returned with a sequel that ditched exploration for non-stop action. Jurassic Park Part 2: The Chaos Continues transformed the survival adventure of the first game into a fast-paced run-and-gun shooter — more intense, more dangerous, and packed with prehistoric mayhem.

Jurassic Park (SNES) – Survive the Island, Escape the Extinction

Games | 13 October 2025
In 1993, Jurassic Park roared onto movie screens and instantly became a global phenomenon. That same year, Ocean Software brought the adventure to the Super Nintendo, turning Steven Spielberg's prehistoric thriller into a top-down survival experience that tested both reflexes and nerves.

Quake III: Arena (Web) – The Arena Shooter That Defined Competitive FPS

Games | 12 October 2025
When Quake III: Arena launched in 1999, id Software didn't just release another first-person shooter — they reshaped what competitive gaming would become. Stripping away traditional campaigns, Quake III focused entirely on one thing: the art of combat. Fast, fluid, and brutally fair, it set the blueprint for the arena shooters and esports competitions that followed.

Quake – The 3D Revolution That Changed Gaming Forever

Games | 12 October 2025
When Quake launched in 1996, id Software wasn't just releasing another shooter — they were rewriting the rulebook. After the success of DOOM and DOOM II, expectations were high, but Quake went beyond anyone's imagination. It introduced true 3D graphics, dynamic lighting, full 360-degree movement, and an atmosphere that fused dark fantasy with brutal sci-fi — setting a new benchmark for the entire FPS genre.

Iridion 3D (GBA) – The Game That Redefined Handheld Graphics

Games | 12 October 2025
Iridion 3D (GBA) – The Game That Redefined Handheld Graphics When the Game Boy Advance launched in 2001, most players expected colorful 2D adventures and classic platformers. What they didn't expect was Iridion 3D — a visually stunning, fully rendered shooter that looked more like a console game than something you'd play on a handheld. Developed by Shin'en Multimedia, the game pushed the GBA to its absolute limits, proving that Nintendo's new handheld could handle pseudo-3D visuals with style and speed.

International Superstar Soccer – The Birth of Digital Football

Games | 12 October 2025
Before FIFA, before Pro Evolution Soccer, and before 3D graphics took over the world of gaming, there was International Soccer. Released in 1983 and programmed by Andrew Spencer, this was the football game that started it all — simple, fast, and endlessly replayable.

Sonic the Hedgehog 3 (Sega Mega Drive) – The Ultimate 16-Bit Adventure

Games | 12 October 2025
When Sonic the Hedgehog 3 blasted onto the Sega Mega Drive in 1994, it wasn't just another sequel — it was a statement. Sega took everything that made Sonic 2 a hit and expanded it on every level: bigger worlds, smarter enemies, richer visuals, and the debut of one of the franchise's most iconic characters — Knuckles the Echidna.

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