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Dungeon Keeper (DOS) – When Evil Became Fun

In 1997, Bullfrog Productions and the legendary game designer Peter Molyneux turned the strategy genre upside down with Dungeon Keeper (DOS). Instead of playing the noble hero, players stepped into the role of the villain—an overlord tasked with building dark lairs, commanding monsters, and destroying pesky do-gooders who dared to challenge their rule.

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