Some games earn their reputation through huge systems, epic fantasy worlds, or dramatic battles that never let up. EarthBound earns it in a quieter, weirder way. It's an RPG that looks simple on the surface, a kid with a bat leaving home to stop something ominous, but it quickly reveals a world that feels oddly familiar and completely surreal at the same time. It's funny, unsettling, warm, and strangely sincere, often within the same scene.

