Before city builders became sprawling worlds of terrain, grids, and seasonal cycles, SimTower (DOS) brought the genre into a completely new direction — straight upward. Released in 1994 by Maxis and designed by Yoot Saito, this iconic skyscraper simulation challenged players to build, manage, and optimize a vertical city contained within a single tower. SimTower quickly became one of the most unique management games of the 90s, offering the perfect blend of creativity, tension, and satisfaction as every new floor brought your tower closer to five-star status.

