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Hexen (DOS) – Dark Fantasy and Innovation in the FPS Genre

In 1995, Raven Software and id Software unleashed Hexen: Beyond Heretic, the spiritual successor to Heretic. While it used the same core technology that powered DOOM and Heretic, Hexen pushed the boundaries of first-person shooters by introducing character classes, hub-based levels, and deeper puzzles. It wasn't just another shooter—it was a bold experiment that carved out its place in gaming history.

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Heretic (DOS) – Magic, Monsters, and Mayhem in a Dark Fantasy World

When Heretic launched in 1994, it brought a refreshing twist to the booming first-person shooter genre. Developed by Raven Software and published by id Software, the game used the same engine as DOOM but swapped out guns and demons for magic, sorcery, and dark fantasy monsters.

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