search

LEMON BLOG

In 1994, Sega changed the gaming world forever with Virtua Fighter. Developed by AM2 under the legendary Yu Suzuki, it was the first fighting game to bring 3D polygonal characters and fully realized arenas to the arcade — an achievement that redefined what video games could look and feel like.
By the time Fatal Run arrived in 1990, the Atari 2600 was already a relic of gaming history. Consoles like the NES and Sega Genesis had taken the spotlight, yet Atari had one last surprise up its sleeve. Fatal Run wasn't just another racing game — it was an ambitious, story-driven post-apocalyptic adventure that pushed the aging console to its very limits.
If you thought the first Impossible Quiz was mind-bending, prepare yourself — because The Impossible Quiz 2 doesn't just break your logic, it obliterates it. Released in 2007 by Splapp-Me-Do, this diabolical sequel took the original's brand of twisted humor and turned it into an even more unpredictable, hilarious, and chaotic experience.
Few Flash games captured the thrill of survival and destruction quite like Earn to Die. Released in the early 2010s by Toffee Games, this post-apocalyptic driving game gave players one simple mission — escape the zombie-infested wasteland at any cost. Armed with nothing but a rusty car and a dream of survival, you had to earn money, upgrade your vehicle, and plow through endless hordes of the undead to reach safety.
Among the many creative experiments of the early 1980s, few were as charmingly strange as Blueprint (Atari 2600). Released in 1983 by CBS Electronics, this action-puzzle hybrid mixed memory, reflexes, and a touch of frantic chaos — resulting in one of the most original games ever made for the Atari 2600.
In 2009, a group of colorful, furious birds took the gaming world by storm. Angry Birds — developed by Finnish studio Rovio — became one of the most recognizable and addictive games of the modern era. What started as a simple mobile app quickly exploded into a cultural phenomenon, spawning sequels, merchandise, cartoons, and even a movie.
If you grew up playing Flash games in the 2000s, there's a good chance you've faced the ultimate test of patience and wit: The Impossible Quiz. Created by British developer Splapp-Me-Do and released in 2007, this internet phenomenon redefined what a "quiz" could be — turning a simple trivia game into a chaotic blend of trick questions, absurd humor, and pure mental torture.
Long before fast-paced shooters and sprawling adventures, the Atari 2600 proved that great games didn't always need complex graphics or elaborate worlds. Hangman (Atari 2600), released in 1978, was one of the first console adaptations of the classic pen-and-paper word game — simple, slow-burning, and strangely suspenseful.
In 1982, Activision released a game that would forever change home gaming: Pitfall!. Designed by David Crane, one of Atari's most celebrated developers, this jungle adventure transformed the humble Atari 2600 into a platform for exploration, discovery, and pure excitement. It wasn't just another action game — it was the birth of the platformer as we know it today.
By 1986, the Atari 2600 was nearing the end of its life — yet out of nowhere came Solaris, a game that pushed the console beyond what anyone thought possible. Designed by Doug Neubauer, the creator of the legendary Star Raiders, Solaris wasn't just another space shooter — it was a full-scale interstellar adventure packed into a single cartridge.
In the mid-1980s, when fast reflexes and arcade tension ruled the gaming world, Crossbow (Atari 2600) delivered something refreshingly different — a slow-burn test of precision and protection. Released in 1987 and based on the Exidy arcade hit, this home version transformed the light-gun shooting experience into a game of skill, awareness, and quick thinking.
Aliens have infested space stations across the galaxy, and it's your job to wipe them out. Xenophobe for the Atari 7800 brings the arcade hit to home consoles, delivering tense sci-fi action and eerie atmosphere straight from the late 1980s golden era of gaming.
Before Double Dragon, before Final Fight, and long before modern side-scrolling brawlers, there was Kung-Fu Master. Released in 1984 by Irem (and distributed by Data East in the U.S.), it set the foundation for the beat 'em up genre and inspired decades of martial arts action games to come.
Few games in history are as instantly recognizable as Asteroids. Released in 1981 for the Atari 2600, this home version of Atari's hit arcade game captured the tension and thrill of space combat like no other. Simple in concept yet endlessly addictive, Asteroids became one of the defining titles of the golden age of gaming — a pure test of skill, precision, and endurance.
Few games from the early 1980s captured the tension of their time quite like Missile Command. Released in 1980, this Atari classic turned the anxiety of the Cold War into an unforgettable test of reflexes and precision. The fate of six cities rests in your hands — and your ability to stop a relentless wave of incoming missiles.
In 1982, River Raid took to the skies and changed the way action games were played on the Atari 2600. Developed and programmed by Carol Shaw for Activision, it stood out not just for its gameplay but also for being one of the earliest video games created by a woman — a trailblazing milestone in the industry's history.
In the early 1980s, arcades were ruled by a yellow circle with an endless appetite. But then came Ms. Pac-Man — faster, smarter, and tougher. Released in 1982, it quickly became one of the most beloved sequels in gaming history, and its Atari 2600 port brought that same excitement into living rooms everywhere.
Released in 1978, Sky Diver for the Atari 2600 is a masterclass in simple-but-stressful gameplay — one of those early arcade-style experiences where a few seconds of decision-making decide everything. You jump from a plane, deploy your parachute, and try to land perfectly on a target. Miss the timing by even a moment, and you're just another splat on the ground.
Before open-world exploration, before RPG quests, and long before modern adventure titles like Zelda or Elden Ring, there was Adventure (Atari 2600) — a simple yet revolutionary game that changed how people thought about video games. Released in 1980 by Atari programmer Warren Robinett, Adventure transformed a few blocks and dragons made of pixels into one of gaming's first true epic journeys.
Some games don't need fancy graphics or complex storylines — just pure, heart-pounding reflexes. Kaboom (AMIGA) is one of those rare titles that proves simplicity can be more addictive than any blockbuster. Originally inspired by the Atari classic, the Amiga version refined the formula with smoother visuals, tighter control, and that unmistakable sense of escalating panic.
Back in the golden age of the Amiga, when developers were pushing the limits of creativity and hardware, 3D Tic Tac Toe emerged as a simple yet revolutionary puzzle game. It reimagined one of the oldest and simplest strategy games — Tic Tac Toe — and gave it a new dimension, quite literally.
If you've ever right-clicked a file in Windows and noticed an endless list of options—half of which you'll never use—you're not alone. One of the biggest offenders is the Adobe Acrobat context menu item that appears even if you rarely use Acrobat to open PDFs. Let's explore why it shows up, why it's annoying, and how to safely remove it.
When you see the name Apple Intelligence, you might think about a self-contained "Apple AI". But appearances are shifting. What once looked like an in-house platform is evolving into something more collaborative—an ecosystem of artificial intelligence tools from different developers, brought together under Apple's software umbrella.
In its ongoing mission to make private conversations truly private, WhatsApp has begun rolling out passkey encryption for chat backups — a major upgrade that simplifies how users protect their message history.
Online shopping just got even more convenient. Shopee has begun rolling out parcel lockers — self-service collection points where customers can easily pick up their orders at their own time and convenience. This new delivery option is designed to make life easier for those who can't always be home to receive their parcels or prefer not to wait for the courier. Instead of scheduling redeliveries or relying on someone else to collect the package, shoppers can now simply head to a Shopee locker, enter their code, and grab their item within minutes.

LEMON VIDEO CHANNELS

Step into a world where web design & development, gaming & retro gaming, and guitar covers & shredding collide! Whether you're looking for expert web development insights, nostalgic arcade action, or electrifying guitar solos, this is the place for you. Now also featuring content on TikTok, we’re bringing creativity, music, and tech straight to your screen. Subscribe and join the ride—because the future is bold, fun, and full of possibilities!

My TikTok Video Collection
Subscribe to our Blog
Get notified when there's new article
Subscribe