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Ensuring Access to Subsidised Fuel - As Malaysia gears up for the launch of the BUDI95 fuel subsidy programme, the government is taking proactive steps to make sure no one is left out. From 23 September to 7 October 2025, the National Registration Department (JPN), under the Ministry of Home Affairs (KDN), will be offering free replacements for damaged MyKad chips nationwide.
BUDI95 Rollout Coming Soon - The BUDI95 fuel subsidy, which sets petrol prices at RM1.99 per litre, is officially launching on 30 September 2025. To ensure that only eligible Malaysians benefit, verification will primarily be done through MyKad. But there's good news for tech-savvy drivers—Petronas has confirmed that its Setel app can also be used for this process.
A New Safeguard Against Abuse - The government has announced an important control measure for the BUDI95 subsidised petrol programme, which offers fuel at RM1.99 per litre. To prevent misuse, individuals will only be able to refuel once per day at the subsidised rate.
In 1998, Crystal Dynamics released The Unholy War for the PlayStation 1, offering players something bold and unusual—a hybrid of real-time arena fighting and turn-based strategy. While it didn't achieve the mainstream success of other PSX titles, it carved out a niche as a cult classic thanks to its originality, variety, and deep replay value.
When Resident Evil 2 launched on the PlayStation in 1998, it didn't just build on the foundations of the first game—it redefined what survival horror could be. With its cinematic presentation, dual protagonists, and nerve-wracking atmosphere, it became one of Capcom's most celebrated titles and cemented the Resident Evil franchise as a gaming powerhouse.
In today's fast-paced, mobile-first world, the way we share contact information has evolved far beyond stacks of printed cards. Enter the QR Name Card Generator, a lightweight web app designed to make networking seamless, professional, and digital. Whether you're an entrepreneur, a corporate professional, or a freelancer, this tool makes it easy to create, share, and save your very own digital business card.
When Prince of Persia: The Sands of Time launched in 2003, it redefined action-adventure gaming with its time-bending mechanics and cinematic storytelling. While the console versions delivered a 3D experience, the Game Boy Advance (GBA) offered something entirely different—an impressive 2D side-scrolling adaptation that proved the Prince's acrobatics and daring puzzles could thrive in handheld form.
In 1991, Sega introduced the world to Sonic the Hedgehog on the Sega Mega Drive (Genesis), and gaming was never the same. With his blazing speed, cool attitude, and vibrant worlds, Sonic became Sega's answer to Nintendo's Mario, igniting one of the greatest rivalries in video game history.
In 2000, Nintendo gave fans a brand-new way to experience the Mushroom Kingdom with Paper Mario on the Nintendo 64. Unlike Mario's usual platforming adventures, this was a role-playing game that blended turn-based combat with puzzle-solving, exploration, and a playful storybook aesthetic. What emerged was one of the most unique and beloved RPGs of its era—a game that stood shoulder-to-shoulder with the best of the N64 library.
The mid-90s were a golden era for platformers, and in 1996, Crystal Dynamics gave the PlayStation 1 something completely different with Pandemonium!. Known for its whimsical humor, colorful worlds, and unique 2.5D perspective, this cult classic carved out a special place among fans who wanted a platformer with both style and silliness.
Released in 1997 by Bullfrog Productions, Theme Hospital took the idea of running a medical facility and turned it into one of the funniest and most memorable simulation games of the 90s. Following in the footsteps of Bullfrog's Theme Park, this game replaced rollercoasters with operating rooms, and thrill-seekers with patients suffering from comically bizarre conditions.
When Lemmings 2: The Tribes was released in 1993 for DOS, it had the tough job of following up one of the most beloved puzzle games of the early 90s. The original Lemmings introduced the world to the tiny green-haired creatures who needed guidance to reach safety, and its mix of charm, humor, and challenge captured millions of players.
In 1996, New World Computing released Heroes of Might and Magic II: The Succession Wars for DOS, and it quickly became a cornerstone of the strategy genre. Building on the success of the original Heroes of Might and Magic, HoMM II refined the formula with improved visuals, expanded factions, and deeper gameplay that would set the stage for one of the most beloved franchises in PC gaming.
When Heroes of Might and Magic I: A Strategic Quest released in 1995 for DOS, it marked the start of one of the most beloved strategy franchises in gaming history. Developed by New World Computing, this turn-based strategy classic blended kingdom building, resource management, and tactical combat into a formula that would define the series for decades.
In the early 90s, dungeon crawlers were among the most immersive RPG experiences available, and one title that stood out was Dungeon Master II: The Legend of Skullkeep. Released in 1993 for DOS and later ported to platforms like the Sega CD, it built upon the legacy of the original Dungeon Master while introducing new mechanics, atmospheric visuals, and one of the most haunting dungeon experiences of its era.
The Golden Axe series is one of Sega's most iconic fantasy beat 'em ups, blending swords, magic, and cooperative combat into unforgettable adventures. After the massive success of the first two games, Sega released Golden Axe III in 1993 for the Sega Mega Drive (Genesis). Unlike its predecessors, however, this final chapter never received a wide international release and was initially available only in Japan, later reaching other players through the Sega Channel.
When Gunstar Heroes launched on the Sega Mega Drive (Genesis) in 1993, it was a revelation. Developed by Treasure, a studio formed by former Konami developers, the game brought fast-paced shooting, over-the-top bosses, and a unique weapon system that set it apart from other run-and-gun titles of the era.
If you've been following Lemon Web Solutions, you'll know we've been cooking up quite a storm lately. The past week alone has brought some major changes to both our Web Apps and Web Games sections — from a flood of new titles to behind-the-scenes improvements that make the experience smoother and smarter. Let's dive into the highlights.
When Sega released the original Golden Axe in 1989, it quickly became one of the most iconic fantasy beat 'em ups of the era. Two years later, in 1991, Sega followed up with Golden Axe II for the Sega Mega Drive (Genesis)—a sequel that refined the formula with improved combat, stronger magic, and a new villain to test the heroes of Yuria.
Among Sega's most iconic 16-bit titles, Golden Axe stands tall as a fantasy adventure that blended hack-and-slash combat with cooperative gameplay. Released in 1989 in arcades and later ported to the Sega Mega Drive (Genesis), it brought the sword-swinging, magic-casting action of the arcade into living rooms around the world.
If you grew up in the 90s and loved fast-paced action games, chances are you crossed paths with Contra: Hard Corps. Released in 1994 for the Sega Mega Drive (Genesis), this was the first Contra game made exclusively for home consoles—and it showed. With branching storylines, multiple playable characters, and some of the most chaotic boss battles ever seen in 16-bit gaming, Hard Corps quickly earned a reputation as one of the most challenging (and rewarding) entries in the series.
In the golden era of the 90s, when side-scrolling beat 'em ups were everywhere, Sega created something entirely unique—Comix Zone. Released in 1995 for the Sega Mega Drive (Genesis), the game stood out for its innovative comic book presentation, gritty atmosphere, and challenging gameplay.
When it comes to Nintendo 64 classics, few titles are as universally loved as Banjo-Kazooie. Released in 1998 by Rare, this charming 3D platformer combined colorful worlds, clever puzzles, and unforgettable humor into an experience that still resonates with players today. It wasn't just another platformer—it was a bold statement that Rare could stand shoulder-to-shoulder with Nintendo's own Super Mario 64.
In the mid-90s, nobody expected a movie tie-in game to change the future of console gaming. Yet in 1997, GoldenEye 007 for the Nintendo 64 (N64) did exactly that. What was supposed to be a simple adaptation of the James Bond film turned into one of the most celebrated first-person shooters of all time, introducing mechanics and multiplayer fun that shaped the genre for decades to come.
When we talk about "smart cities," it's easy to imagine futuristic skylines filled with flying cars and glowing billboards. But in reality, smart cities are about something more practical: using technology to solve everyday challenges in urban life. Prime Minister Datuk Seri Anwar Ibrahim made it clear at the Smart City Expo Kuala Lumpur that Malaysia's journey towards building smart cities must be led by local talent and powered by artificial intelligence (AI).

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