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Warcraft II: Tides of Darkness (DOS/PC) – Expanding the War Across Land, Sea, and Sky

In 1995, Blizzard Entertainment released Warcraft II: Tides of Darkness, the sequel to Warcraft: Orcs & Humans. Building on the RTS foundations of the first game, it expanded the conflict between Humans and Orcs beyond Azeroth, adding new units, new races, and groundbreaking gameplay features that cemented its place as one of the greatest strategy games of the 90s.

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Warcraft: Orcs & Humans (DOS) – The Beginning of a Strategy Legend

In 1994, Blizzard Entertainment released Warcraft: Orcs & Humans, a game that not only introduced the world to the land of Azeroth but also helped define the real-time strategy (RTS) genre. While later titles like Warcraft II and Warcraft III would expand the universe and gameplay, it all began here—with a clash between two factions that would shape gaming history.

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