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Streets of Rage 2 (Sega Mega Drive) – The King of 16-Bit Brawlers

When Streets of Rage 2 arrived on the Sega Mega Drive in 1992, it wasn't just a sequel — it was a statement. Building upon the foundation of the original, SEGA AM7 and Ancient delivered a follow-up that improved every aspect of the formula: richer graphics, smoother animations, expanded move sets, and one of the most unforgettable soundtracks ever produced for a 16-bit console.

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Streets of Rage (Sega Mega Drive) – Cleaning Up the City, One Punch at a Time

In 1991, Streets of Rage hit the Sega Mega Drive (known as Genesis in North America) and instantly became one of the console's defining titles. Developed by SEGA AM7, this side-scrolling beat 'em up was Sega's answer to Final Fight — and it did more than compete. It built a franchise that would define urban brawlers for a generation.

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Super Mario Kart (SNES) – The Race That Started It All

Before Mario Kart 8 Deluxe, before drifting in HD and online tournaments, there was Super Mario Kart — the 1992 Super Nintendo classic that started one of gaming's most beloved franchises. Developed by Nintendo EAD, this colorful racer took familiar faces from the Mushroom Kingdom and dropped them into high-speed battles that mixed skill, chaos, and laughter in perfect measure.

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Mario Golf (N64) – Tee Off in the Mushroom Kingdom

When Mario Golf launched for the Nintendo 64 in 1999, it redefined what a sports game could be — turning a traditionally quiet, realistic genre into a fun, colorful, and surprisingly deep experience. Developed by Camelot Software Planning, Mario Golf (N64) blended precision gameplay with Nintendo's trademark personality, delivering one of the most approachable yet satisfying golf simulations of its time.

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Jurassic Park III: Park Builder (GBA) – Build, Manage, and Survive the Ultimate Dinosaur Park

In 2001, while Jurassic Park III: Island Attack was thrilling handheld gamers with survival gameplay, Jurassic Park III: Park Builder offered something entirely different — a chance to take control of the chaos instead of running from it. Developed by Blue Tongue Entertainment, this Game Boy Advance title transformed the franchise into a strategic management simulation that let players design, construct, and operate their very own dinosaur park.

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