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Testing The Last of Us Part II Remastered on RTX 3070: A Surprisingly Smooth Experience

Naughty Dog just dropped The Last of Us Part II Remastered for PC last week, and I couldn't resist jumping in right away. Considering the rough launch history of Part I on PC, I went in expecting some headaches—but to my surprise, this time things were vastly different. Smooth gameplay, polished optimization, and new features made this one of the best post-apocalyptic gaming sessions I've had in a while.

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RTX 3070 1080p Benchmark and Gameplay Test – Still a Beast in 2025

Let's talk about the good ol' RTX 3070—my trusty 8GB VRAM workhorse that's been powering my rig for a while now. In 2025, with all the hype surrounding the RTX 50 series, I figured it was time to check if the 3070 still holds up—especially for 1080p gaming.

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Playtest: Half-Life 2 RTX – Is It Worth the Hype?

The legendary Half-Life 2 just got an RTX makeover – and like any tech-curious gamer with a decent rig, I had to try it out. With ray tracing, global illumination, shiny new textures, and all the eye-candy you can imagine, it should be a feast for the senses. But after spending some time with it, let's just say… I walked away more puzzled than impressed. 

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How to Fix Constant Crashing in Indiana Jones and the Great Circle on GPUs with 8GB VRAM (RTX 3070, 3060, etc.)

If you're playing Indiana Jones and the Great Circle and running into frequent crashes—especially with a graphics card like the RTX 3070 or 3060—you're not alone. Despite being powerful GPUs, the 8GB VRAM limitation seems to be causing instability in this game under certain settings. I ran into this issue myself, and after some digging and testing, I finally found the fix that made the game smooth and stable.

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Back to Hell: A Brutal Doom v21 One-Life Run While We Wait for Doom: The Dark Ages

While the world holds its breath for Doom: The Dark Ages, I figured—why not go back to where the real carnage lives? So I fired up Brutal Doom v21, loaded up Doom II, and ran it through Zandronum using OpenGL rendering on my trusty RTX 3070. The result? A glorious mess of blood, bullets, and better gameplay than Doom Eternal could ever dream of.

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