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Sonic the Hedgehog 2 (Sega Mega Drive) – The Blue Blur’s Greatest Rush

Games | 12 October 2025
When Sonic the Hedgehog 2 launched on the Sega Mega Drive in 1992, it wasn't just a sequel — it was a revolution in speed, design, and style. Developed by Sega Technical Institute and Sonic Team, this 16-bit classic built upon the foundation of the original Sonic the Hedgehog and elevated it to new heights, solidifying the Blue Blur's place as Sega's ultimate icon.

Dr. Mario 64 (N64) – The Doctor Is Back in 3D

Games | 08 October 2025
When Dr. Mario 64 launched in 2001, it brought Nintendo's beloved puzzle formula into a new era. Combining the fast-paced capsule-matching gameplay fans loved with updated visuals, new modes, and up to four-player battles, this Nintendo 64 installment became the most feature-packed version of Dr. Mario ever released.

Metroid Prime Hunters (NDS) – The Ultimate Power Awaits

Games | 08 October 2025
In 2006, Nintendo Software Technology took a bold step forward with Metroid Prime Hunters for the Nintendo DS — a first-person action-adventure that redefined handheld gaming. Bridging the gap between Metroid Prime and Metroid Prime 2: Echoes, it brought the series' signature atmosphere, exploration, and combat into a fully portable format without losing any of its depth or ambition.

Metroid Fusion (GBA) – The Parasitic Evolution of a Classic

Games | 08 October 2025
In 2002, Nintendo R&D1 brought the Metroid series into the handheld era with Metroid Fusion on the Game Boy Advance. Far from a simple portable spinoff, this entry delivered one of the most gripping and story-driven experiences in the entire franchise. Blending exploration, tension, and cinematic storytelling, it redefined what a handheld adventure could be.

Dr. Mario (SNES) – The Prescription for Perfect Puzzle Fun

Games | 08 October 2025
Before puzzle games filled handhelds and mobile screens, there was Dr. Mario. Released for the Super Nintendo in 1990, this colorful and challenging game from Nintendo proved that even a plumber in a lab coat could create one of the most addictive experiences of the 16-bit era.

Super Metroid (SNES) – The Definitive 16-Bit Adventure

Games | 08 October 2025
When Super Metroid arrived on the Super Nintendo in 1994, it wasn't just another sequel — it was a revolution. Developed by Nintendo R&D1, this landmark title perfected the balance between exploration, atmosphere, and action, shaping what would later be known as the Metroidvania genre.

Dr. Mario & Tetris (SNES) – Two Puzzle Legends, One Classic Cartridge

Games | 08 October 2025
When Dr. Mario & Tetris hit the Super Nintendo in 1994, it brought together two of the most iconic puzzle games in gaming history. Published by Nintendo, this combo cartridge delivered hours of brain-bending fun and cemented both titles as must-play experiences for fans of quick thinking and fast reflexes.

Donkey Kong 64 (N64) – The 3D Adventure That Went Bananas

Games | 07 October 2025
When Donkey Kong 64 swung onto the Nintendo 64 in 1999, it was more than just a sequel — it was a full-blown evolution of the Donkey Kong Country legacy. Developed by Rare, the masters behind the SNES trilogy, this massive 3D platformer turned the jungle into an expansive world full of exploration, secrets, and laughter.

Contra III: The Alien Wars (SNES) – The Ultimate 16-Bit Action Showdown

Games | 07 October 2025
When Contra III: The Alien Wars blasted onto the Super Nintendo in 1992, it didn't just raise the bar for run-and-gun games — it blew it to pieces. Developed by Konami, this third mainline entry in the Contra series delivered pure 16-bit chaos with explosive visuals, blistering difficulty, and heart-pounding gameplay that defined the SNES action genre.

SimCity 2000 (DOS) – The City Builder That Defined a Generation

Games | 05 October 2025
In 1993, Maxis released SimCity 2000, and the world of simulation games was never the same again. Expanding upon the groundbreaking original SimCity, this sequel delivered a deeper, richer, and more visually stunning experience — one that became the blueprint for city-building games for decades to come.

Dead or Alive (PSX) – The Fighter That Redefined Speed and Strategy

Games | 05 October 2025
In the late 90s, the fighting game scene was dominated by giants like Tekken and Virtua Fighter. But in 1998, Dead or Alive made its PlayStation debut and instantly stood out with its explosive counter mechanics, dynamic stages, and fluid 3D animation. Developed by Team Ninja and published by Tecmo, the game brought both style and substance to the arena, cementing itself as one of the most technically refined fighters of its era.

SimFarm (DOS) – The Original Farming Simulator That Started It All

Games | 05 October 2025
Before Harvest Moon or Stardew Valley, there was SimFarm. Released in 1993 by Maxis, the same studio behind SimCity and SimTower, this classic DOS title gave players a charming yet surprisingly deep farming experience that captured the challenges and rewards of rural life.

Tetris DS (NDS) – A Classic Rebuilt for the Nintendo Generation

Games | 05 October 2025
When Tetris DS launched in 2006, it wasn't just another version of the world's most famous puzzle game — it was a celebration of Nintendo's history, charm, and innovation. Developed by Nintendo Software Technology, this release gave the timeless Tetris formula a dual-screen twist and wrapped it in layers of nostalgic fun that appealed to both puzzle fans and classic Nintendo lovers alike.

Tomb Raider II (PSX) – The Adventure Grows Bolder and Deadlier

Games | 05 October 2025
Released in 1997, Tomb Raider II built upon the foundation of the groundbreaking original and pushed the series to new heights — literally and figuratively. Developed by Core Design and published by Eidos Interactive, the sequel transformed Tomb Raider from a breakout success into one of the most iconic franchises of the PlayStation era.

Tomb Raider (PSX) – The Adventure That Redefined 3D Gaming

Games | 05 October 2025
When Tomb Raider arrived on the original PlayStation in 1996, it didn't just introduce players to Lara Croft — it changed the landscape of gaming forever. Developed by Core Design and published by Eidos Interactive, this groundbreaking action-adventure combined exploration, puzzle-solving, and cinematic storytelling in a way that few games had ever achieved. 

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